﻿using DX_DailyUtil_1._0._1.ks.objt.share;
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace DX_DailyUtil_1._0._1.ks.objt.hitch
{
    public class Hitch_Locate : Objt_Base
    {
        private bool isChecked;
        private String locate_machine;
        private String locate_contractor;


        public bool IsChecked
        {
            get { return isChecked; }
            set
            {
                isChecked = value;
                OnPropertyChanged("IsChecked");
            }
        }

        public String Locate_machine
        {
            get { return locate_machine; }
            set { locate_machine = value; }
        }


        public String Locate_contractor
        {
            get { return locate_contractor; }
            set { locate_contractor = value; }
        }

        public Hitch_Locate(String aMachine, String aContractor)
        {
            this.locate_machine = aMachine;
            this.locate_contractor = aContractor;
        }

        public Hitch_Locate(long aId, String aMachine, String aContractor)
            : base(aId)
        {
            this.locate_machine = aMachine;
            this.locate_contractor = aContractor;
        }

    }
}
